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LawfulEvil
Posts: 84
Joined: May 21st, 2003, 9:13 am

Hello World in all Languages, post here

March 20th, 2006, 2:10 am

DOS batchecho hello world
 
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LawfulEvil
Posts: 84
Joined: May 21st, 2003, 9:13 am

Hello World in all Languages, post here

March 20th, 2006, 2:10 am

SIMerrormessage "hello world"
 
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Cuchulainn
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March 20th, 2006, 7:55 am

QuoteOriginally posted by: LawfulEvilSIMerrormessage "hello world"Are all messages in SIM error messages? Is there just one stream output?
Step over the gap, not into it. Watch the space between platform and train.
http://www.datasimfinancial.com
http://www.datasim.nl
 
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rtougher
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Joined: January 12th, 2006, 9:46 pm

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March 20th, 2006, 1:31 pm

Haskell:main = print "Hello World"
 
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LawfulEvil
Posts: 84
Joined: May 21st, 2003, 9:13 am

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March 21st, 2006, 1:24 am

SIM:errormessage = display message on screen other stream output? text file, printer
 
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karakfa
Posts: 139
Joined: May 25th, 2002, 5:05 pm

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March 21st, 2006, 9:41 pm

awk 'BEGIN {print "hello, world"}'
 
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Athletico
Posts: 872
Joined: January 7th, 2002, 4:17 pm

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March 22nd, 2006, 1:15 am

; Intel assembler (MSDOS)mov ax,csmov ds,axmov ah,9mov dx, offset Helloint 21hxor ax,axint 21hHello: db "Hello World!",13,10,"$"
 
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actuaryalfred
Posts: 144
Joined: April 20th, 2005, 2:12 am

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March 24th, 2006, 11:25 pm

while 0<1 disp('Hello World')end Edit: forgot to say it's Matlab, I believe you could guess so though.
Last edited by actuaryalfred on March 24th, 2006, 11:00 pm, edited 1 time in total.
 
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Cuchulainn
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February 12th, 2012, 7:09 pm

http://en.wikipedia.org/wiki/Self_%28pr ... ding_slots All messages return results, so the receiver (if present) and arguments can be themselves the result of other messages. Following a message by a period means Self will discard the returned value. For example: 'Hello, World!' print.
Last edited by Cuchulainn on February 11th, 2012, 11:00 pm, edited 1 time in total.
Step over the gap, not into it. Watch the space between platform and train.
http://www.datasimfinancial.com
http://www.datasim.nl
 
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ktang
Posts: 122
Joined: January 15th, 2010, 7:16 pm

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February 13th, 2012, 1:09 pm

kdb:0N! "Hello World"
 
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tomodachi
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Joined: February 11th, 2012, 8:37 pm

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February 13th, 2012, 4:03 pm

FORTH.( Hello World!)
 
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DevonFangs
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Joined: November 9th, 2009, 1:49 pm

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February 13th, 2012, 4:51 pm

An old classic: ZOMBIE.
 
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Polter
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Joined: April 29th, 2008, 4:55 pm

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February 13th, 2012, 8:10 pm

Perhaps we shall try something more challenging/creative, like a variation on theater games, in C++? Any takers? :>
 
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Cuchulainn
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February 13th, 2012, 8:28 pm

QuoteOriginally posted by: PolterPerhaps we shall try something more challenging/creative, like a variation on theater games, in C++? Any takers? :>Give us a cue
Step over the gap, not into it. Watch the space between platform and train.
http://www.datasimfinancial.com
http://www.datasim.nl
 
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Polter
Posts: 2526
Joined: April 29th, 2008, 4:55 pm

Hello World in all Languages, post here

February 13th, 2012, 9:26 pm

QuoteOriginally posted by: CuchulainnQuoteOriginally posted by: PolterPerhaps we shall try something more challenging/creative, like a variation on theater games, in C++? Any takers? :>Give us a cueAll right!I propose a mixture of STORY LINE & FILL IN THE BLANK STORYhttp://irondale.org/gguide/cs.htmThe program has to be a C++11 standard-conformant well-formed program depending on no undefined behavior and may use Boost C++ Libraries.As a variation, each player shall use or build upon a construct introduced by the preceding player (no removal of existing code, yes to extension, think open-closed principle!) :>Let's start with something nice and easy ;-)QuoteKeep the story moving along!
Last edited by Polter on February 13th, 2012, 11:00 pm, edited 1 time in total.
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