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EscapeArtist999
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June 17th, 2013, 9:00 am

4?
 
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bluetrin
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June 17th, 2013, 10:10 am

Agree with EscapeArtist
 
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Vanubis1
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June 17th, 2013, 11:09 am

I find 8.
 
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joet
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June 17th, 2013, 11:40 am

I also get four. And just for fun: what about if there is an even chance of missing all the squares; conditional on not missing, all squares are equally likely.
 
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EscapeArtist999
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June 17th, 2013, 12:07 pm

In retrospect I think the answer is 8, the probabilities shift as the game plays. As to the one with missing, can just follow the same recipe
 
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bluetrin
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June 17th, 2013, 12:15 pm

EscapeArtist you are right. 10 if you have 1/5 of missing all tiles using the same method (modulo mistakes)
Last edited by bluetrin on June 16th, 2013, 10:00 pm, edited 1 time in total.
 
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joet
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June 17th, 2013, 12:28 pm

yes, messed up the probs on my tree (somehow I morphed into a 3 tile game after the first attempt...). If you can miss, my instinct was it would take twice as long on average, but I did not get twice the initial result. Now to check with correct probs.
 
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EscapeArtist999
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June 17th, 2013, 3:33 pm

QuoteOriginally posted by: bluetrinEscapeArtist you are right. 10 if you have 1/5 of missing all tiles using the same method (modulo mistakes)(modulo mistakes) - I LOVE it!
Last edited by EscapeArtist999 on June 16th, 2013, 10:00 pm, edited 1 time in total.
 
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Traden4Alpha
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June 17th, 2013, 3:49 pm

My answer: 1! With sufficient velocity, all the tiles turn black!
 
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EscapeArtist999
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June 18th, 2013, 8:01 am

QuoteOriginally posted by: Traden4AlphaMy answer: 1! With sufficient velocity, all the tiles turn black! LOL. No prize then.
 
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Vanubis1
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June 18th, 2013, 11:15 am

The probabilities p1, p2 depend on the numbers of red/greens squares?