December 12th, 2013, 4:39 pm
QuoteOriginally posted by: outrunYes cool! You could make a generic C++.wrapper temptatie van wrap *any* C++ random engine! C++11 has quite a few engines and all provide the same interface. Eg I'm currently checking if there are LDS random engines (Sobol, Fauré, Niedereitter), and if they can be cast into parallel independent stream concept.Yes, _but_ .NET generics<T> don't work with native C++ templates. But double is fine? QuoteSomeone found a bug in the discard() of my parallel rng. Here is new fixed version (prng_engine.hpp). I've also finalized the last bits to make it a fully compliant C++11 engine.1. how can I get this HTML code to be C? zip is better?2. does it work with 'old' C++ compilers? I have several machines but here I have VS2010. There are still folk VC++ 6,0, 2005 ....
Last edited by
Cuchulainn on December 11th, 2013, 11:00 pm, edited 1 time in total.