Thank you very much, Daniel. I appreciate your insights, and I believe they are particularly suitable for my paper. Indeed the presented methodology involves several steps: 1) defining the forward transition matrix; 2) ensuring that the forward transition matrix satisfies a set of constraints (in C++, we could define the abstract concept of linear requirements for transition matrix and then derive concrete classes); next, applying the simplex method to the overall conditions, resulting in two forward transition matrices solutions: one that minimizes the target (e.g. an exotic payoff) and one that maximizes it. For each solution, we can calculate all the numbers for all contracts (plain vanilla contracts, of course, remain the same) beyond just the target. All of this should be presented as a block diagram with a clear workflow. In this way, it should be easier to explain each block mathematically. And following this structure, the paper writing will follow a clear path arriving to the final point: getting narrow bounds for exotics respect to the set of all well formed pricing models. Discard all not in line considerations that do not have a representation in the block diagram . Have I understood your point correctly?
Dispate the not very good writing and paper structuring, may I ask your overall impression?
Thanks for giving me the opportunity to interact with you
Marco
Prego Marco,
This was my thinking as well. I'll go through your paper again in the light of your points 1), 2) above. I do have some (numerical) questions will pose in a couple days.
// I used Bezier stuff when in CAD (I once designed a Pirelli tire with Bezier) and for holography, but the NURBS variant. What's the compelling reason 1) nice pictures, 2) interpolation, 3) linear constraints? You described them but no formulae..
