December 17th, 2002, 4:42 pm
How about the Unitarian version? There is probability p that life is pretty much as it appears on the surface, there is no grand meaning, no survival after death, nothing we can ever experience beyond our day-to-day feelings. In that case we can maximize utility, not necessarily by wanton immorality and hedonism, but just putting our personal satisfaction first and killing ourselves painlessly when utility becomes negative. Call the utility from that strategy UNN if the assumptions are correct and UNG if the assumptions are not correct.There is probability 1-p that there is more to the universe than that. So we spend time reading and thinking about it. We obey consensus moral rules because, "hey, you never know." We participate in rituals and nourish our spiritual side. Of course, this behavior may not save us from Hell if it turns out that God is, say, Calvinist or Moslem, and we haven't guessed right (but even then, there might be a cooler section of Hell for people who lived good lives but neglected the specifics required for salvation). Still, if there is an afterlife, we might have a better shot at enjoying it with this strategy. Even if there is no afterlife, there may be deep spiritual satisfaction that leads to an overall happier life than maximizing utility does. Or not. But there's no guarantee that maximizing utility will lead to happiness either. So call the expected utility from this behavior UGG if the assumptions are correct and UGN if the assumptions are incorrect.So we can choose between p*UNN+(1-p)*UNG or p*UGN+(1-p)*UGG. The absolute values of the U_G states are much higher for most people than the U_N states, so much so that p doesn't really matter. The stakes are so much higher with religion (cosmic meaning to actions, eternal pleaure or pain, deep spiritual payoffs) that if UGG > UNG, religion is likely to be the rational choice, that is the choice of the utility maximizer. If UGN > UNN, as I think James and MobPsycho claim, then the solution is easy.
Last edited by
Aaron on December 16th, 2002, 11:00 pm, edited 1 time in total.